I've just backed the Hudson and Brand Kickstater. It looks like it's going to be a very well put together supplement
Hudson & Brand: Inquiry Agents of the Obscureis the first in our ‘Safe House’ series where players of the Call of Cthulhu roleplaying game (published by Chaosium, Inc), have a home-base for their characters to work out of. At hand, they will have resources, a gun range, a collection of monographs on various subjects, a small library, three members of staff, and property consisting of offices and lodgings in the very heart of London.One of the new options in 7th edition Call of Cthulhu that I have yet to use, but I see great promise in is the Organisations from the Player's handbook. Groups of researchers with a common goal, that provides an infrastructure for the Investigators to fall back on, and a means of easily introducing new Investigators without too much trouble. This has not been an issue for me as my current game is the Organised Play campaign, "A Time to Harvest" which allows new Investigators to be easily added, since they are all students at the Miskatonic University. That said, I do like the reasoning behind these Organisations, and see them being useful in games where the Keeper wishes to string together a bunch of adventures that are not necessarily written as one continuous campaign.
As mentioned in the quote above, Stygian Fox seem to have a few supplements based on these Organisations lined up, for various eras, and I do think they look very cool.
There are a few hours left so go check it out.